AI Insights · Timothy · October 2025
Three Kingdoms Games Performance in New Zealand Q3 2025
Explore the performance of top Three Kingdoms games on a unified platform in New Zealand during Q3 2025, with insights on downloads, revenue, and active users.
In the third quarter of 2025, the top Three Kingdoms games on the unified platform in New Zealand showcased varied performance metrics. Here's a closer look at how these games fared in terms of weekly downloads, revenue, and active user trends.
Samkok: New Force by Watt Games saw a notable surge in weekly revenue, peaking at approximately $1.6K in mid-August. However, downloads showed a consistent decline, starting from 257 in late July to just 11 by the end of September. Similarly, the number of active users decreased steadily from 218 to 14 over the same period.
Three Kingdoms: Heroes Battles, published by Shenzhen Qudong Digital Entertainment, experienced fluctuations in revenue, reaching a high of $751 in early September before tapering off. Download numbers remained low, with the highest being just 7 downloads in a week.
For Mê Ta Tam Quốc - Vplay by Vietnam Interactive Television JSC, weekly revenue varied significantly, with a peak of $1.2K in early August. However, downloads were minimal, and active users dwindled early in the quarter.
極速三國:一秒開戰 from U-LIKE ENTERTAINMENT LIMITED reported revenue highs of $540 in early August, though the game struggled with downloads and active user data.
Finally, 新三國志手機版 by Sialia Games maintained a fairly stable revenue stream, with a peak of $408 in early September, but showed negligible download activity.
This data, sourced from Sensor Tower, provides a snapshot of the competitive landscape for Three Kingdoms games in New Zealand. For more detailed insights, visit Sensor Tower's platform.